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Hameln
Member

Регистрация: Февр. 2007

Всего: 16 сообщений

I got it with the Shaman quest, It took me 3 hours of quick saves and quick load. I have to take the Smiley quest as quick as possible and when I come back it has already the day. Solve the "rumors" problem and do the Shaman quest.

About the dynamite: Any more particular detail, plz???

2 other problems: Mr.Fixit and Worldmap patcher

@Alan: Thx.

Plz answer other 2 problems cause I have a dam n high speed computer, seldom random encounters T_T

Отправлено: 3:27 - 2 Фев., 2007
Alan Killenger
Пользователь

Откуда: Россия, Ижевск
Регистрация: Июль 2004

Всего: 404 сообщения

Цитата:
2 other problems: Mr.Fixit and Worldmap patcher

Just wait for somebody from TeamX.

Цитата:
About the dynamite: Any more particular detail, plz???

I don't remember. May be in the Vik's House, may be in another house... left bottom corner in the house.

-----
hit me, nail me, make me god

Отправлено: 10:20 - 2 Фев., 2007
Wasteland Ghost
Маленькое Злое Привидение

Откуда: Россия, Самара
Регистрация: Дек. 2002

Всего: 2251 сообщение

Цитата:
I got it with the Shaman quest, It took me 3 hours of quick saves and quick load. I have to take the Smiley quest as quick as possible and when I come back it has already the day. Solve the "rumors" problem and do the Shaman quest.

There is another one quest: new location between Arroyo and Klamath. Talk to Slik to find out where it is.
Цитата:
I don't remember. May be in the Vik's House, may be in another house...

It is in Vic's house. Among all the other stuff. It is the most logical place, if you try to think about it.
Цитата:
2 other problems: Mr.Fixit and Worldmap patcher

NV v1.2 is already patched. And it already includes Mr. Fixit. Check readme for details.

2Alan Killenger
Цитата:
Stupid TeamX humor.

Нет, просто тупое поведение манчкинов "я-тут-уже-всё-знаю". Оскорбления на инглише остаются оскорблениями.

Отправлено: 14:17 - 2 Фев., 2007
Hameln
Member

Регистрация: Февр. 2007

Всего: 16 сообщений

Solve all thax.
But The World Map Patcher -.- ......

Отправлено: 15:05 - 3 Фев., 2007
Wasteland Ghost
Маленькое Злое Привидение

Откуда: Россия, Самара
Регистрация: Дек. 2002

Всего: 2251 сообщение

Цитата:
But The World Map Patcher

It is patched already.

Отправлено: 10:39 - 5 Фев., 2007
Hameln
Member

Регистрация: Февр. 2007

Всего: 16 сообщений

Thanks for information but however , with slow speed in world map (tools ) and an outdoorman skill of 3x% , my random encounter appear about 2 times per month travel How can I improve that. (trying some bull-head character with intell= 4 :D )

Отправлено: 20:30 - 6 Фев., 2007
Wasteland Ghost
Маленькое Злое Привидение

Откуда: Россия, Самара
Регистрация: Дек. 2002

Всего: 2251 сообщение

Your computer is too fast. Patcher was created a long time ago.

Отправлено: 14:38 - 7 Фев., 2007
Hameln
Member

Регистрация: Февр. 2007

Всего: 16 сообщений

Thax , maybe I should try to operate other games while playing Fallout2

1 more question : Any ideas of making NPC change his/her custom while wearing armor?? The Patch 1.05 (unofficial) did it perfectly :D . And I think it will be very cool if your team all wearing Power Armor, all look like Enclave :D

Отправлено: 22:16 - 7 Фев., 2007
Alan Killenger
Пользователь

Откуда: Россия, Ижевск
Регистрация: Июль 2004

Всего: 404 сообщения

You can make it. Just replace team members scripts (only *.int files) & start new game.

-----
hit me, nail me, make me god

Отправлено: 15:53 - 8 Фев., 2007
Hameln
Member

Регистрация: Февр. 2007

Всего: 16 сообщений

Anyway to change the number of round and the weight of the ammo?? I was success with the original version but with New vision I can not do that, (I'm using Fallout 2 Weapon Editor. It's very strange when I can modify the cost and the weight of a Scorpion Tail but I can not do that with the ammo (same vesion)

Отправлено: 17:06 - 10 Фев., 2007
 

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